Ancient Quiver







Haunted Talon Dance
Summons a Spark Wraith that slowly materializes and patrols a targeted area. Once a target has been found the wraith shoots the target until they get out of range and slows them with each attack. Comes with Charges.

Dampen
Passive that places a limit on enemy spell usage and attacks. After a surrounding enemy goes beyond their attack threshold they lose the ability to attack temporarily

Spirit Summoner Rite
A global ability that has 1/2/3/4 birds revolve around each ally. The birds replenish mana.

Spirit Guide
Creates a companion…this companion survives whenever it is attacked. When the mana of all the surrounding enemies have fallen below a certain threshold it dies. The spirit guide cannot go far from DA

Fears
- Being punished by God
- not connecting a shot or not singing true
- tales from the crypt and look whos talking now
- being killed by PA or Sven or Timbersaw or Sniper or Skywath Mage — high damage heroes
- exorcisms – people walking up walls and stuff.
- people getting out of range of my slows
Victories
- remaking drow ranger
- numbing damage
- implementing tabernacle
- implementing mana wolf — the idea is a wolf that drains mana when attack and dies when the target runs out of mana.

Themes
- Archery
- Religion
- Mysticism
- History
- Elderly Care
- Origami
- Tabernacle
- Fantasy Stories
- Christianity
- Friendly Horror like the song Insane by Black Gryph0n

Graphs


Progression
- changed tabernacle’s title to Haunted Echo
- haunted echo title change to haunted scripture
- have summoner replenish mana instead of attacking.
- added charges to haunted talon

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